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the Prodigal Explorer

Physical DamageMagical Damage
Counter items & Summoner spells:
Counter mechanics:

Deny Farm

Dodge Abilities

Hard CC


Health Points: 350 (+80 / per level) Health Regen: 5.5 (+0.55 / per level)
Mana Points: 235 (+45 / per level) Mana Regen: 7 (+0.65 / per level)
Damage: 47.2(+3 / per level) Attack Speed: 0.625 (+2.8 / per level)
Attack Range: 550 Movement Speed: 305
Armor: 12 (+3.5/ per level) Magic Resistance: 30 (+0/ per level)
Influence Points (IP): 6300 Riot Points (RP): 975
Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 5 seconds, this effect stacks up to 5 times.
Active: Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreals cooldowns will be reduced by 1 second.
Range: 1100
Projectile Speed: 2000

Cost: 30/35/40/45/50 mana
Cooldown: 6/5.5/5/4.5/4 seconds
Physical Damage: 35/55/75/95/115/(+1.0 per attack damage)/ (+0.4 per ability power)
Active: Ezreal fires a wave of energy in a line. Any allied champions it travels through have their attack speed increased for 5 seconds.
Cooldown: 9 seconds
Range: 900

Cost: 50/60/70/80/90 mana
Magic Damage: 80/130/180/230/280 (+0.7 per ability power)
Attack Speed Buff: 20/25/30/35/40 %
Active: Ezreal instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit, dealing magic damage to it.
Cost: 90 mana
Teleport Range: 475
Arrow Range: 750

Cooldown: 19/17/15/13/11 seconds
Magic Damage: 75/125/175/225/275 (+0.75 per ability power)
Active: Ezreal charges for 1 second to fire a powerful broad energy missile that travels in a line across the whole map and deals magic damage to each enemy unit they pass through. It will deal 10% less damage for each subsequent target hit, down to a minimum of 30% damage dealt.
Cost: 100 mana
Cooldown: 80 seconds
Range: Global
Projectile Speed: 2000

Magic Damage: 350/500/650/(+1.0 per bonus attack damage)/ (+0.9 per ability power)
Minimum magic damage: 105/150/195/(+0.3 per bonus attack damage)/ (+0.27 per ability power)


Counter Tips
Stay behind minions so you won't get hit by his Mystic Shots.
Focus him if he uses his Arcane Shift to enter teamfights.
Ezreal's ultimate is a narrow AOE skillshot, so don't be clumped together in narrow jungle paths.