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Lissandra

Lissandra

The Ice witch

Mage
Magical Damage
TopMid
Counter items & Summoner spells:
Counter mechanics:

Build Tenacity

Silence

Play safe early game

Health Points: 365 (+84 / per level) Health Regen: 6 (+0.55 / per level)
Mana Points: 210 (+50 / per level) Mana Regen: 4.6 (+0.4 / per level)
Damage: 48(+2.7 / per level) Attack Speed: 0.625 (+1.36 / per level)
Attack Range: 550 Movement Speed: 325
Armor: 10 (+3.7/ per level) Magic Resistance: 30 (+0/ per level)
Influence Points (IP): 6300 Riot Points (RP): 975
Every 18 seconds, Lissandra's next ability costs no mana. Cooldown reduction does not affect Iceborn, but the cooldown is reduced by 1 second whenever Lissandra impairs an enemy's movement with an ability (does not apply to movement-impairing effects from items).
Active: Throws a spear of ice that travels in a line and shatters when it hits an enemy, dealing magic damage and slowing its Movement Speed for 1.5 seconds. Shards then pass through the target, dealing the same damage to other enemies hit (but not slowing them).
Range: 725
Cooldown: 6 / 5.5 / 5 / 4.5 / 4
Cost: 85 mana
Magic damage: 75 / 110 / 145 / 180 / 215 (+ 65% AP)
Slow Percent: 16% / 19% / 22% / 25% / 28%
Active: Freezes an area around Lissandra, dealing magic damage to nearby enemies and rooting them.
Cooldown: 14 / 13 / 12 / 11 / 10
Cost: 50 mana
Magic damage: 70 / 110 / 150 / 190 / 230 (+ 60% AP)
Root Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5
Active: Casts a claw of ice that moves forward in a line, dealing magic damage to all enemies hit. Reactivating this ability transports Lissandra to the claw's current location.
Range: 1050
Cooldown: 24 / 21 / 18 / 15 / 12
Cost: 80 / 85 / 90 / 95 / 100 mana
Magic damage: 70 / 115 / 160 / 205 / 250 (+ 60% AP)
Active - Enemy Cast: Freezes target champion solid, dealing magic damage and stunning it for 1.5 seconds.

Active - Self Cast: Lissandra encases herself in dark ice for 2.5 seconds, becoming untargetable and invulnerable but unable to take any actions.

Dark ice then spreads from Lissandra's target dealing magic damage to enemies. The ice lasts for 3 seconds and slows enemy Movement Speed by 20/30/40%.
Cooldown: 130 / 105 / 80
Cost: 100 mana
Magic damage: 150 / 250 / 350 (+ 70% AP)

Lissandra

Counter Tips
Try to disable (silence/stun/snare/knock-up/displacement) her when she casts Glacial Path so that she won't be able to jump to another location.
Her Ring of Frost cooldown is fairly long, so try to play aggressive when you know it is on cooldown.
Try not to stay behind minions to avoid taking splash damage from her Ice Shard harassments.