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Poppy

Poppy

the Iron Ambassador

Fighter
Hybrid
Top
Counter items & Summoner spells:
Counter mechanics:

Deny Farm

Hard CC

Knock Back

Try to kite and poke

Health Points: 423 (+81 / per level) Health Regen: 7.45 (+0.55 / per level)
Mana Points: 185 (+30 / per level) Mana Regen: 6.4 (+0.45 / per level)
Damage: 56.3(+3.375 / per level) Attack Speed: 0.638 (+3.35 / per level)
Attack Range: 125 Movement Speed: 320
Armor: 18 (+4/ per level) Magic Resistance: 30 (+0/ per level)
Influence Points (IP): 450 Riot Points (RP): 260
Any damage dealt to Poppy that exceeds 10% of her current health is reduced by 50%. This does not reduce damage from structures.
Active: Poppy enhances her next auto attack so that it deals bonus flat amount and an additional 8% of the targets max health as magic damage. The damage based on 8% of the targets max health cannot exceed a threshold.
Cost: 55 mana

Cooldown: 8/7/6/5/4 seconds
Extra Magic Damage: 20/40/60/80/100 (+0.6 per ability power)
Threshold: 75/150/225/300/375
Passive: Upon being hit or attacking an enemy, Poppys armor and damage are increased for 5 seconds. This effect can stack 10 times.
Active: Poppy gains max stacks of Paragon of Demacia and her movement speed is increased for 5 seconds.
Cooldown: 12 seconds

Armor & Attack Damage: 1.5/2/2.5/3/3.5 per stack
Max Armor & Attack Damage: 15/20/25/30/35
Cost: 70/75/80/85/90 mana
Movement Speed: 17/19/21/23/25 %
Active: Poppy charges at an enemy and carries them further. The initial impact deals a small amount of magic damage, and if they collide with terrain, her target will take a high amount of magic damage and be stunned for 1.5 seconds.
Range: 525
Carry distance: approx 300

Cost: 60/65/70/75/80 mana
Cooldown: 12/11/10/9/8 seconds
Magic Damage: 50/75/100/125/150 (+0.4 per ability power)
Collision Magic Damage: 75/125/175/225/275 (+0.4 per ability power)
Total Magic Damage: 125/200/275/350/425 (+0.8 per ability power)
Active: Poppy focuses intensely on a single enemy champion, dealing increased damage to them, and becoming immune to any damage, disruptions, or abilities from any enemies other than her target (including tower damage). Damage increase applies to summoner spells and items used by Poppy. The effect will end prematurely if her target dies.
Cost: 100 mana
Range: 900

Cooldown: 140/120/100 seconds
Duration: 6/7/8 seconds
Increased Damage: 20/30/40 %

Poppy

Counter Tips
Only the target selected by Poppy's ultimate can damage/CC her during the duration. You need to choose quickly if you're going to stay and fight her, or if you're going to run away from her.
Avoid diving a Poppy due to her passive making her deceptively tanky.
Don't be next to a wall when targetted by a Poppy as her Heroic Charge will stun you.