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the Animal Spirit

Physical Damage
Counter items & Summoner spells:
Counter mechanics:

Build Tenacity

Deny Farm

Try to kite and poke


Hard CC

Health Points: 427 (+99 / per level) Health Regen: 7.45 (+0.75 / per level)
Mana Points: 220 (+30 / per level) Mana Regen: 6.4 (+0.45 / per level)
Damage: 52.91(+3.2 / per level) Attack Speed: 0.658 (+2.67 / per level)
Attack Range: 125 Movement Speed: 320
Armor: 14.75 (+4/ per level) Magic Resistance: 30 (+1.25/ per level)
Influence Points (IP): 3150 Riot Points (RP): 975
Udyr's attack speed is increased by 10%, and his movement speed by 5 for 5 seconds each time he switches stances. This effect can stack up to 3 times. Switching stances sets off a 1.5 second global cooldown.
Stance Activation: Udyr's next attack will deal his current attack damage in addition to Physical damage over 2 seconds. In addition, Udyr gains an attack speed buff for 5 seconds.

Persistent Effect: Basic attacks deal 15% of his total attack damage as bonus physical damage on hit.
Cooldown: 6 seconds.

Cost: 47/44/41/38/35 mana
Physical Damage: 30/80/130/180/230 (+1.2/1.3/1.4/1.5/1.6 attack damage)
Activation Attack Speed Bonus: 30/40/50/60/70 %
Stance Activation: Udyr gains a shield that absorbs damage for 5 seconds or until it has absorbed the full amount of damage.

Persistent effect: Udyr's restores a percentage of his damage dealt as Health.

Cooldown: 6 seconds

Cost: 47/44/41/38/35 mana
Shield Strength: 60/100/140/180/220 (+0.5 per ability power)
Damage to Health Restored Ratio: 10/12/14/16/18 %
Stance Activation: Udyr gains increased movement speed and ignores unit collision for a few seconds.

Persistent effect: Udyr's basic attacks stun his target for 1 second. This effect cannot occur on the same target for 6 seconds.
Cooldown: 6 seconds

Cost: 47/44/41/38/35 mana
Movement Speed Bonus: 15/20/25/30/35%
Movement Speed Duration: 2/2.25/2.5/2.75/3 seconds
Stance Activation: Udyr unleashes pulsing waves of fire, dealing magic damage each second to nearby enemies for 5 seconds.

Persistent effect: With the first basic attack and every third attack after, Udyr engulfs enemies in front of him with flames, dealing magic damage.
Cooldown: 6 seconds
Flame range: 625
Wave radius: ~500

Cost: 47/44/41/38/35 mana
Activation's Magic Damage Per Wave: 15/25/35/45/55 (+0.25 per ability power)
Activation's Total Magic Damage: 75/125/175/225/275 (+1.25 per ability power)
Magic Damage Per Third Attack: 40/80/120/160/200 (+0.45 per ability power)


Counter Tips
Udyr is weak against mobile champions. Try to pick champions that can kite the udyr.
Pay attention to how he builds. If he decides to build damage, you can focus him and kill him easily.
Since Udyr has to get into melee range to do anything, taking snares and slows do extremely well against him.